/ 01 The lane
One coin
at a time.
Lane holds one pump.fun coin. It stays until it bonds or until its six hours run out. Every lamport booked for the next slot buys the coin that is live right now, and burns it.
/ 02 Queue
The next slot is booked, not requested.
The queue is ordered by what was paid. Holding $LANE adds 10% to your place in that order, never to what you pay. A booking is never refunded: it is spent on the coin in the lane.
Nothing booked yet. The first booking takes the lane.
Minimum 0.25 SOL. It buys the coin that is live now.
/ Your slot is open
The lane was called for your wallet. Send the launch inside the window and the coin takes the lane.
/ 03 Rules
Six rules, and the program keeps all six.
-
01
The lane holds one coin. It stays until it bonds on pump.fun or until its six hours run out, whichever comes first.
-
02
To launch, you book the next slot with SOL. The queue is ordered by the amount, ties by time, and it holds 64 bookings.
-
03
A booking is never refunded. All of it goes into the wall: the program buys the coin that is live at that moment on its pump curve and burns every token it buys.
-
04
Every Lane coin shares its creator fees 50 / 50 with the pad, locked by pump's own fee sharing inside its launch transaction. It can never be changed afterwards.
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05
Of what the pad collects, 75% refills the wall and 25% buys $LANE and burns it.
-
06
When the lane clears, the top booking is called and has ten minutes to send its launch. Miss it and the booking is forfeited into the wall, and the next one is called.
Lane is a mechanism, not an investment. A booking is spent, never held for you, and nothing here promises a price.
/ 04 What the lane has burned
Every coin that has been through, and what it cost the wall.
No coin has finished its run yet.
The $LANE contract
not yet: the contract goes in at launch